Posts about learning

Schematics of Electronic Circuits

Reading circuit diagrams

Schematic diagrams are made up of two things: symbols that represent the components in the circuit, and lines that represent the connections between them.

If a line runs between components, it means that they are connected, period, and it tells you nothing else. The connection can be a wire, a copper trace, a plug-socket connection, a metal chassis, or anything else that electricity will run through without much resistance. Messy details like wire or cable specifications and routing, if they are important for a project, belong elsewhere in its documentation. The length of a line also has nothing to do with the connection’s actual distance in real life. Schematics are drawn (ideally) to be clear and simple, with components and connections arranged on the page to minimize clutter, not to represent how they might be placed on a circuit board.

The video and the article give you a good start on understanding schematics. There are 2 ways to show wires crossing in a schematic (the video shows one, the article shows both). Learning how to read a schematic gives you the ability to go many different directions with your home engineering efforts. Have fun.

Related: Arduino: Open Source Programmable HardwareEZ-Builder Robot Control SoftwareBuilding a Windmill to Generate Electricity by Reading and ExperimentingTeaching Through Tinkering

Encouraging Curiosity in Kids

How do you help make your children scientifically literate? I think the biggest thing you can do is encourage curiosity.

One way to encourage curiosity it is by answering their questions (and not saying: I am too busy, don’t bother me, don’t ask me?, stop asking why…). I know adults are busy and have all sorts of stuff we are trying to get done; and the question about why I need to wash my hands doesn’t seem worth answering. But I think anytime a kid is asking why is an opportunity to teach and encourage them to keep being curious.

It is very easy to shut off this curiosity, in our society anyway (we do it to the vast majority of people). The biggest difference I see between adults and kids is not maturity or responsibility but curiosity (or lack thereof in adults) and joy (versus adults who seem to be on valium all the time – maybe they are).

As they grow up kids will have lots of science and technology questions that you don’t know the answers to. If you want them to be curious and knowledgeable, put in the effort to find answers with them. You have to help them find the answers in a way that doesn’t turn them off. If you just say – go look it up yourself (which really they can do), maybe the 2% that are going to become scientists will. But most kids will just give up and turn off their curiosity a little bit more (until eventually it is almost gone and they are ready to fit into the adult world). Which is very sad.

Once you get them used to thinking and looking things up they will start to do this on their own. A lot of this just requires thinking (no need to look things up – once a certain base knowledge is achieved). But you need to set that pattern. And it would help if you were curious, thought and learned yourself.

Photo of kids intently studying on a Malaysian beach

My mom with a group of Malaysia kids apparently intent on learning something. I am there, but not visible in this photo. Photo by my father.

While walking in the park, see one of those things you are curious about and ask why does…? It is good to ask kids why and let them think about it and try and answer. Get them in the habit of asking why themselves. And in those cases when no-one knows, take some time and figure it out. Ask some questions (both for yourself – to guide your thinking – and to illustrate how to think about the question and figure things out). If you all can’t find an explanation yourselves, take some time to look it up. Then at dinner, tell everyone what you learned. This will be much more interesting to the kids than forcing them to elaborate on what they did today and help set the idea that curiosity is good and finding explanations is interesting.

It is fun as a kid if your parent is a scientist or engineer (my father was an engineering professor).

You often don’t notice traits about yourself. In the same what I know what red looks like to me, I figure we both see this red shirt you see the red that I do. But maybe you don’t. I tend to constantly be asking myself why. If I see something new (which is many, many times a day – unless I am trapped in some sad treadmill of sameness) I ask why is it that way and then try and answer. I think most of this goes on subconsciously or some barely conscious way. I actually had an example a few months ago when I was visiting home with my brother (who is pretty similar to me).

As we were driving, I had noticed some fairly tall poles that seemed to have really small solar panels on top. I then noticed they were space maybe 20 meters apart. Then saw that there seemed to be a asphalt path along the same line. I then decided, ok, they are probably solar panels to power a light for the path at night. Then my brother asked why are there those small solar panel on top of that pole?

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PBS Newshour on Maker Faire

The maker movement is excellent. As the program suggests it also serves to show many people enjoy engineering and making things work. Kids love to learn to accomplish things. Memorizing boring science details is not as interesting or a very useful way to create the kinds of innovative scientists and engineers that can aid our economy.

Related: Teaching Through TinkeringMaking Electricity from WindHome Halloween Engineering: Gaping Hole Costume

Ten Things Everyone Should Know About Science

As the writer of this blog (which is located at engineering.curiouscatblog.net) I am a strong believer in the importance of scientific literacy. Neil Degrasse Tyson stated the importance very well, as I mentioned in a previous post, the scientifically literate see a different world

If you are scientifically literate the world looks very different to you. Its not just a lot of mysterious things happening. There is a lot we understand out there. And that understanding empowers you to, first, not be taken advantage of by others who do understand it. And second there are issues that confront society that have science as their foundation. If you are scientifically illiterate, in a way, you are disenfranchising yourself from the democratic process, and you don’t even know it.

The Financial Times has complied a list of the 10 things everyone should know about science

  1. Evolution – previous posts: Evolution is Fundamental to Scienceposts tagged: evolution
  2. Genes and DNA – tags: genesgeneticsDNARNA
  3. Big bang – tags: physics, posts mentioning big bang
  4. Relativity – General Relativity Einstein/Essen Anniversary Test – posts mentioning relativity
  5. Quantum mechanics – Quantum Mechanics Made Relatively Simple Podcasts, Quantum mechanics
  6. Radiation
  7. Atoms and nuclear reactions
  8. Molecules and chemical reactions – posts on chemistry
  9. Digital data – I must admit, even reading their comments, I don’t understand what they are thinking here. There certainly is a great deal of digital data and the future certainly going to involve a great deal more, but this just doesn’t fit, in my opinion.
  10. Statistical significance – Seeing Patterns Where None Exists, Statistics Insights for Scientists and Engineers, Correlation is Not Causation post on statisticsexperimentation

It is a challenge to create such a list. I agree with most of what they have. I would like to look at changing the last 2 and radiation, though. I would probably include something about the scientific method rather than statistical significance. Another area I would consider is something about bacteria and/or viruses. You can maybe include them under genes, but viruses and bacteria are amazing in the very strange things they do with genes and I think that is worthy of its own item. Another possibility is thinking of separating out a second spot for things related to the scientific method – causation, randomized testing, multivariate experiments… I would also consider one, or more of the following or something related to them biology – chlorophyll, the the life of bacteria in our bodies, something related to human health (how drugs work, medical studies…), etc..

The Ten Things Everyone Should Know About Science

Evolution through natural selection remains as valid today as it was 150 years ago when expressed with great elegance by Charles Darwin in The Origin of Species. The mechanism of evolution depends on the fact that tiny hereditable changes take place the whole time in all organisms, from microbes to people.

An important feature of Darwinian evolution is that it operates at the level of the individual. There is no mechanism for natural selection to change the species as a whole, other than through the accumulation of changes that lead to the survival of the fittest individuals.

The rate of evolution varies enormously between different types of organism and different environmental circumstances. It can proceed very quickly when the pressure is great, as, for example, with bacteria exposed to antibiotics, when drug-resistant mutations may arise and spread through the bacterial population within months.

Why does it matter? Evolution is coming under renewed assault, particularly in the US, from fundamentalist Christians who want creationism to be taught in schools. Although evolution has had virtually unanimous support from professional scientists for at least a century, polls show that American public opinion still favours creationism.

Related: Poor Results on Evolution and Big Bang Questions Omitted From NSF ReportNearly Half of Adults in the USA Don’t Know How Long it Takes the Earth to Circle the SunScience Knowledge Quiz

The DIY Movement Revives Learning by Doing

School for Hackers

The ideal educational environment for kids, observes Peter Gray, a professor of psychology at Boston College who studies the way children learn, is one that includes “the opportunity to mess around with objects of all sorts, and to try to build things.” Countless experiments have shown that young children are far more interested in objects they can control than in those they cannot control—a behavioral tendency that persists. In her review of research on project-based learning (a hands-on, experience-based approach to education), Diane McGrath, former editor of the Journal of Computer Science Education, reports that project-based students do as well as (and sometimes better than) traditionally educated students on standardized tests, and that they “learn research skills, understand the subject matter at a deeper level than do their traditional counterparts, and are more deeply engaged in their work.” In The Upside of Irrationality, Dan Ariely, a behavioral psychologist at Duke University, recounts his experiments with students about DIY’s effect on well-being and concludes that creating more of the things we use in daily life measurably increases our “feelings of pride and ownership.” In the long run, it also changes for the better our patterns of thinking and learning.

Unfortunately, says Gray, our schools don’t teach kids how to make things, but instead train them to become scholars, “in the narrowest sense of the word, meaning someone who spends their time reading and writing. Of course, most people are not scholars. We survive by doing things.”

I am a big believer in fostering kids natural desire to learn by teaching through tinkering.

Related: Build Your Own Tabletop Interactive Multi-touch ComputerHome Engineering: Building a HovercraftScience Toys You Can Make With Your KidsHands-on High School Engineering Education in MinnesotaAutomatic Cat Feeder

Letting Children Learn – Hole in the Wall Computers

The hole in the wall experiments are exactly the kind of thing I love to lean about. I wrote about them in 2006, what kids can learn.

Research finding from the Hole in the Wall foundation:

Over the 4 year research phase (2000-2004), HiWEL has extensively studied the impact of Learning Stations on children. Hole-in-the-Wall Learning Stations were installed in diverse settings, the impact of interventions was monitored and data was continually gathered, analyzed and interpreted. Rigorous assessments were conducted to measure academic achievement, behaviour, personality profile, computer literacy and correlations with socio-economic indicators.

The sociometric survey found:

  • Self-organizing groups of children who organize themselves into Leaders (experts), Connectors and Novice groups.
  • Leaders and Connectors identified seem to display an ability to connect with and teach other users.
  • Key leaders on receiving targeted intervention, play a key role in bringing about a “multiplier effect in learning” within the community.
  • Often girls are seen to take on the role of Connector, who initiates younger children and siblings (usually novices with little or no exposure to computers) and connects them to the leaders in the group

I believe traditional education is helpful. I believe people are “wired” to learn. They want to learn. We need to create environments that let them learn. We need to avoid crushing the desire to learn (stop de-motivating people).

If you want to get right to talking about the hole in the wall experiments, skip to the 8 minute mark.

Related: Providing Computer to Remote Students in NepalTeaching Through TinkeringKids Need Adventurous PlayScience Toys You Can Make With Your Kids

All About Circuits

All About Circuits is an online textbook covering electricity and electronics. Topics covered include: Basic Concepts of Electricity’ OHM’s Law; Electrical Safety; Series and Parallel Circuits; Physics of Conductors and Insulators; Solid-State Device Theory; Binary Arithmetic; Logic Gates; Switches; Digital Storage? It is a great resource. Enjoy.

Related: Textbook RevolutionOpen Access Education MaterialsHigh-quality Curricula and Education Resources for TeachersOnline Mathematics Textbooks

Teaching Through Tinkering

I wrote about the Tinkering School, Engineering camp previously. I am a strong believer in the value of helping kids (even adult kids – the few that haven’t resigned themselves to limited capacity to wonder since they now are grown up and not suppose to waste their time dreaming) explore their ideas and assisting them in making those ideas into reality. I think this is the best way to learn, not learning to pass a test, but learning to gain knowledge and accomplish things. Here is a nice 15 minute talk by the founder of the Tinkering School, Gever Tulley: “Turning Curriculum Design On Its Head: Engage First Then Look for Learning Within”

The format of the tinkering school is week long sessions where the kids stay overnight.

Some quotes: “we would use real tools and real materials and we would build real things, not model building, [but instead] actual building.” “create a meaningful experience and learning will follow”

Gever Tulley recently published: Fifty Dangerous Things (You Should Let Your Children Do).

Related: Home Engineering: Building a HovercraftKids Need Adventurous PlayAutomatic Cat FeederScience Toys You Can Make With Your KidsWhat Kids can Learn

Arduino: Open Source Programmable Hardware

Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. It’s intended for artists, designers, hobbyists, and anyone interested in creating interactive objects or environments.

Arduino can sense the environment by receiving input from a variety of sensors and can affect its surroundings by controlling lights, motors, and other actuators. The microcontroller on the board is programmed using the Arduino programming language and the Arduino development environment.

The boards can be built by hand or purchased preassembled; the software can be downloaded for free. The hardware reference designs (CAD files) are available under an open-source license, you are free to adapt them to your needs.

See the getting started guide to try for yourself.

Related: Home Engineering: Physical Gmail NotifierSelf Re-assembling Robots
Lego Mindstorms Robots Solving: Sudoku and Rubik’s CubeBabbage Difference Engine In Lego

Dolphin Delivers Deviously for Rewards

Deep thinkers

At the Institute for Marine Mammal Studies in Mississippi, Kelly the dolphin has built up quite a reputation. All the dolphins at the institute are trained to hold onto any litter that falls into their pools until they see a trainer, when they can trade the litter for fish. In this way, the dolphins help to keep their pools clean.

Kelly has taken this task one step further. When people drop paper into the water she hides it under a rock at the bottom of the pool. The next time a trainer passes, she goes down to the rock and tears off a piece of paper to give to the trainer. After a fish reward, she goes back down, tears off another piece of paper, gets another fish, and so on. This behaviour is interesting because it shows that Kelly has a sense of the future and delays gratification. She has realised that a big piece of paper gets the same reward as a small piece and so delivers only small pieces to keep the extra food coming. She has, in effect, trained the humans.

Her cunning has not stopped there. One day, when a gull flew into her pool, she grabbed it, waited for the trainers and then gave it to them. It was a large bird and so the trainers gave her lots of fish. This seemed to give Kelly a new idea. The next time she was fed, instead of eating the last fish, she took it to the bottom of the pool and hid it under the rock where she had been hiding the paper. When no trainers were present, she brought the fish to the surface and used it to lure the gulls, which she would catch to get even more fish. After mastering this lucrative strategy, she taught her calf, who taught other calves, and so gull-baiting has become a hot game among the dolphins…

Too bad for the poor gulls but this is pretty cool. Plus it serves gulls right, one stole my breakfast a few years ago when I was down in Florida.

Related: Dolphins Using Tools to HuntFriday Fun: Dolphins Play with Air Bubble RingsBird Using Bait to FishDolphin Rescues Beached WhalesWhen Performance-related Pay Backfires

Learning Design of Experiments with Paper Helicopters

Paper helicopter stairwell dropPhoto showing the helicopter test track by Brad

Dr. George E.P. Box wrote a great paper on Teaching Engineers Experimental Design With a Paper Helicopter that can be used to learn principles of experimental design, including – conditions for validity of experimentation, randomization, blocking, the use of factorial and fractional factorial designs and the management of experimentation.

I ran across an interesting blog post on a class learning these principles today – Brad’s Hella-Copter:

For our statistics class, we have been working hard on a Design of Experiments project that optimizes a paper helicopter with respect to hang time an accuracy of a decent down a stairwell.

We were to design a helicopter that would drop 3 stories down within the 2ft gap between flights of stairs.

[design of experiments is] very powerful when you have lots of variables (ie. paper type, helicopter blade length, blade width, body height, body width, paperclip weights, etc) and not a lot of time to vary each one individually. If we were to individually change each variable one at a time, we would have made over 256 different helicopters. Instead we built 16, tested them, and got a feel for which variables were most important. We then focused on these important variables for design improvement through further testing and optimization.

Related: 101 Ways to Design an Experiment, or Some Ideas About Teaching Design of Experiments by William G. Hunter (my father) – posts on design of experimentsGeorge Box on quality improvementDesigned ExperimentsAutonomous Helicopters Teach Themselves to FlyStatistics for Experimenters

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